12/24/2023 0 Comments Second life cameraThis is only relevant if you wish to upload “mesh” content and rigged mesh avatars, in which case the Havok Second Life only version is recommended for Second Life. The web site encourages you to use the Second Life only version if you are not accessing OpenSim, but that is only because a commercial physics library (Havok) is included with the Second Life version, and cannot be included in the version that works with the open source OpenSim. There are two versions, one that only works for Second Life and another that works for BOTH OpenSim and Second Life. Download and Install the Firestorm Viewerĭownload the OpenSim (also supports Second Life) version įirestorm is a properly authorised “third party viewer” and is the most popular viewer used to access Second Life. Don’t worry too much about your initial appearance, the avatar itself and its clothing can be changed inside Second Life after login.Ģ. (see this blog post).Ĭhoose an avatar appearance you are happy with for the first login. The Second Life join up process delays initial avatar creation until after first login and may not suit everyone. The Firestorm Viewer Second Life join up link makes for a simpler and easier to understand initial avatar creation process. A decent graphics card makes the experience and frame rate that can be achieved much better, but even low end graphics cards do work and the system will try to set your graphics levels appropriate to your system (in terms of view distance and graphics quality). It needs a desktop or laptop machine and is not (yet) suitable for use on a tablet or mobile phone (though simplified access interfaces do exist for such mobile platforms). Second Life can be used on Windows, MacOS and Linux. To make the initial avatar creation experience helpful and to install a “virtual world viewer” that will also work with the open source “OpenSimulator” (aka “OpenSim”) platform, it is suggested that the “Firestorm” viewer is used. This blog post is to assist new users to get started quickly with the creation of a new “avatar” in Second Life, a virtual world in which an avatar represents the user as they experience locations in 3D.
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